Interface Poolable<E extends Exception>


public interface Poolable<E extends Exception>

Interface for a resource that can be used with an object Pool. Objects can implement this marker interface to expose clean ways to clean up a resource prior to being returned to the pool, and initialize it after its checked out of the pool. Using an object in a Pool does not require implementing this interface, but when this is implemented, the pool implementation can better init and clean up pooled resources. Calls to activate() and {link #deactivate} are paired in that the object, once deactivated, should require activation before it can be used again.

Since:
0.6.5
Version:
0.6.5
Author:
Michael Grove
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Prepare this object for use.
    void
    Clean up the state of an object.
  • Method Details

    • activate

      void activate() throws E
      Prepare this object for use.
      Throws:
      E - if the object cannot be acticated
    • deactivate

      void deactivate() throws E
      Clean up the state of an object. Should not clean it up to the extend the object can no longer be reused.
      Throws:
      E - if the object could not safely be deactivated